**This game is not made, supported or endorsed by Nintendo.**

***This game is also not made, supported or endorsed by the creators of the Super Mario Bros X fan game engine.***

FOR QUESTIONS AND SUPPORT, PLEASE VISIT THE TALKING TIME FORUM THREAD FOR STTB 2:
http://www.gamespite.net/talkingtime/showthread.php?t=12407

Please do not contact the makers of the Super Mario Bros X engine for support requests or queries on bugs or updates. They officially consider it "dead and buried", and you will be ignored or turned away. Instead, talk to us! We'll help you out as best we can.

Please do not contact Nintendo about this game either, as it is not an official Nintendo product.

----===SUPER TALKING TIME BROS. 2===----
A FREE fan game made by the Talking Time forumites at gamespite.net
Based on the fan webcomic "Super Squad" at supersquad.gamespite.net


Thank you for downloading Super Talking Time Bros 2! We worked very hard to make this an enjoyable, funny, and accessible Mario game, to the best of our ability as Mario fans. We hope you like it!

Special note:
Although this game was built on the "Super Mario Bros X" engine, it is NOT cross-compatible with a standard SMBX installation!
We had to modify a lot of built-in assets to make STTB 2 the best game it could be.
For this reason, we recommend you extract our game to a separate location from your usual Super Mario Bros X directory, if you have one.
Additionally, you won't be able to play standard SMBX episodes in our version of the game without encountering strange issues.

HOW TO INSTALL:
This game does not require an installer program. All you need to do is simply extract the zip to a directory of your choice, and begin playing!
We recommend you DO NOT overwrite a standard Super Mario Bros X installation with our version of the game, or strange issues may occur. Don't fret though, our version is self-contained and will not interfere with any other SMBX installations you may have on your system.


HOW TO FIX SYSTEM TRAY FLOODING AND/OR SLOWDOWN IN SMBX:
SMBX doesn't play well with multitasking. It likes to eat memory and pass off some essential functions to parts of Windows itself. The first step to eliminating slowdown is to close other open programs and see if that helps. If not, or if you find your system tray is filling up with dozens of icons, keep reading.
SMBX doesn't have an audio engine of its own and relies on codecs installed to your Windows system for its audio. For a lot of people, it'll be something like FFDShow, and it can usually be found in your system tray while in use. 
You need to visit the codec's control panel, and find the option that allows you to adjust how many MULTIPLE INSTANCES are allowed. We recommend setting it to ONLY ONE, or NONE, depending on which option yields better performance. Otherwise, SMBX will cause it to do strange things like flood your tray, slow down your system the longer you play, or eventually crash.
Once you apply this fix, you can safely launch SMBX.exe. If you left it running while you were doing this, you should close SMBX and wait for your tray to clear out before launching it again, just so you can be sure it's taking effect. 



EXTRA CREDITS:

All levels (and the overworld) were designed entirely by Talking Time forum users. However, we used a lot of
graphics and music that were ripped, arranged or edited by others! Here is our list of extra credits to these
fine Mario fans.

Special thanks to:
Yoshario III
Hauntershadow
ACDCGamer
Icegoom
Dave Bulmer
RPGMaker.net
Brickroad
Golbeeze
 

We also would like to thank the people at
mfgg.net
Knuckles' SMBX Community boards
OCRemix.org

and more, for ripping, mixing and arranging many of the graphics, sounds and music that we used in STTB 2.



